I made many new changes to the server, and I'm sure everyone wants to know what they are!
Card Effects:
Golden Thief Bug Card: Nerfed to 50% for its effect
Maya Card: Nerfed to 40% for its effect
Fallen Bishop Card: 5% more matk, maximum sp -40%, extra 25% damage to demi-human and angel monsters.
Lord Knight Card: Same effect but with -55% LESS Hp
Assassin Cross Card: Same effect but with 5% LESS Hp
Items:
-Gold now has a weight of 2
-Gold Coin has a weight of 1
-Guillotine (Axe): The coma effect will be reduced to 0.5% chance of happening (instead of 3%)
-All God Items have the weight of 5
Brisingamen: str+ 10, int+ 5, agi+ 10, luk+15, vit+5, and Mdef+ 10
Asprika: Nerfed to 10% for its effect
Megingjard: str+ 10, int+ 10, agi+ 10, dex+ 10, luk+ 10, and Mdef+ 5
-Removed the Asura, Sonic Blow, and Tarot Card skills from Ifrit Rings
-The undroppable items are now droppable, tradeable, and sellable (Yes, I made up the terms~)
-Yggdrasil Berries are banned from WoE and PvP Arenas *can be used outside of PvP and WoE though like @duel and such
-Yggdrasil Seeds are banned from PvP Areanas and are reduced to 20% of its original effect (allowed in WoE)
Extra:
-You get extra exp when you are leveling as a party *40% extra in a group of around 3 people or so*
-Instant Cast needs 200 dex at least
-Immunity against Status Changes needs at least 400 luk, and the best immunity is up to 95% instead of 100% (for both players and monsters)
-Adding in the new position system
-As usual, more NPCs are added (New Branch Arena Rooms, Updated MvP Rooms with Healers, More Quests, and so forth)
-Halved the respawn time for MvPs
-Changes to the duration of night (4 hours) and day (1 hour) (switches back and forth)
-Bloody Branches can now summon LHZ MvPs and Maya Purple at a lower rate (but not too low)
-Players now have the command @die
-Duel Cooldown Time is now 3 minutes instead of 5 minutes
More changes will be added here when they are made (or when I remember the rest of them XD)~
Card Effects:
Golden Thief Bug Card: Nerfed to 50% for its effect
Maya Card: Nerfed to 40% for its effect
Fallen Bishop Card: 5% more matk, maximum sp -40%, extra 25% damage to demi-human and angel monsters.
Lord Knight Card: Same effect but with -55% LESS Hp
Assassin Cross Card: Same effect but with 5% LESS Hp
Items:
-Gold now has a weight of 2
-Gold Coin has a weight of 1
-Guillotine (Axe): The coma effect will be reduced to 0.5% chance of happening (instead of 3%)
-All God Items have the weight of 5
Brisingamen: str+ 10, int+ 5, agi+ 10, luk+15, vit+5, and Mdef+ 10
Asprika: Nerfed to 10% for its effect
Megingjard: str+ 10, int+ 10, agi+ 10, dex+ 10, luk+ 10, and Mdef+ 5
-Removed the Asura, Sonic Blow, and Tarot Card skills from Ifrit Rings
-The undroppable items are now droppable, tradeable, and sellable (Yes, I made up the terms~)
-Yggdrasil Berries are banned from WoE and PvP Arenas *can be used outside of PvP and WoE though like @duel and such
-Yggdrasil Seeds are banned from PvP Areanas and are reduced to 20% of its original effect (allowed in WoE)
Extra:
-You get extra exp when you are leveling as a party *40% extra in a group of around 3 people or so*
-Instant Cast needs 200 dex at least
-Immunity against Status Changes needs at least 400 luk, and the best immunity is up to 95% instead of 100% (for both players and monsters)
-Adding in the new position system
-As usual, more NPCs are added (New Branch Arena Rooms, Updated MvP Rooms with Healers, More Quests, and so forth)
-Halved the respawn time for MvPs
-Changes to the duration of night (4 hours) and day (1 hour) (switches back and forth)
-Bloody Branches can now summon LHZ MvPs and Maya Purple at a lower rate (but not too low)
-Players now have the command @die
-Duel Cooldown Time is now 3 minutes instead of 5 minutes
More changes will be added here when they are made (or when I remember the rest of them XD)~
Sat Dec 22, 2012 5:16 am by GM Keke
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